Website powered by

DISCARDED

After 4 months of production, myself and 10 other students have released DISCARDED! DISCARDED is a 3D deck-building game about toys who rip parts off of other toys for themselves. Another student (Cody Stamm - https://www.artstation.com/solipsist3d ) and I were the environment artist of this team and were in charge of designing, modeling, texturing, lighting, post processing, and laying out the environment. Myself specifically was in charge of all of the basement, main menu, and all the enemy selection scenes.
You can check out our page and download the game here: https://aieseattle.itch.io/discarded

Main Menu

Main Menu

Basement Enemy Selection

Basement Enemy Selection

Basement Scene

Basement Scene

Bedroom Enemy Selection

Bedroom Enemy Selection

Bedroom

Bedroom

Attic Enemy Selection

Attic Enemy Selection

Attic (Boss)

Attic (Boss)